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A SHORT BIO
Andrew
Probert’s artistic career spans over thirty years, ten of which were
spent working on some of science-fiction fans’ favorite Hollywood
productions.
He began on the small screen, designing the robotic Cylons for the
original “Battlestar: Galactica”, moving on to the big screen as a
major design contributor for “Star Trek: The Motion Picture”, working
to update the overall look of Starfleet ships & hardware.
This led to a number of television and feature-film projects,
including “Airwolf”, “Streethawk”, and “Back to the Future”. In
1987, Probert’s last Hollywood project proved to be the one for which
he is most well known: “Star Trek: The Next Generation”. As the
show’s Senior Illustrator, he designed the Enterprise bridge,
battle-bridge, and provided concepts for the remaining sets & other
hardware, while designing the exteriors of the Ferengi Marauder,
Romulan Warbird, and Enterprise-D spaceships.
In 1989, Probert joined Walt Disney Imagineering, designing various
themepark rides & attractions. Years later, he entered the
video game industry working with Spectrum Holobyte, Sega, and recently,
Perpetual Entertainment.
Andrew is currently involved in producing paintings and an occasional
book cover.
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