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A SHORT BIO

Andrew Probert’s artistic career spans over thirty years, ten of which were spent working on some of science-fiction fans’ favorite Hollywood productions.

He began on the small screen, designing the robotic Cylons for the original “Battlestar: Galactica”, moving on to the big screen as a major design contributor for “Star Trek: The Motion Picture”, working to update the overall look of Starfleet ships & hardware.

This led to a number of television and feature-film projects, including “Airwolf”, “Streethawk”, and “Back to the Future”.  In 1987, Probert’s last Hollywood project proved to be the one for which he is most well known: “Star Trek: The Next Generation”.  As the show’s Senior Illustrator, he designed the Enterprise bridge, battle-bridge, and provided concepts for the remaining sets & other hardware, while designing the exteriors of the Ferengi Marauder, Romulan Warbird, and Enterprise-D spaceships.

In 1989, Probert joined Walt Disney Imagineering, designing various themepark rides & attractions.  Years later, he entered the video game industry working with Spectrum Holobyte, Sega, and recently, Perpetual Entertainment. 

Andrew is currently involved in producing paintings and an occasional book cover.



WORK HISTORY